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			*MESH_FACE   50:    A:   29 B:   30 C:   25 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE   51:    A:   30 B:   26 C:   25 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE   52:    A:   30 B:   31 C:   26 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 2 	*MESH_MTLID 3
			*MESH_FACE   53:    A:   31 B:   27 C:   26 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 3
			*MESH_FACE   54:    A:   31 B:   28 C:   27 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 3 	*MESH_MTLID 1
			*MESH_FACE   55:    A:   28 B:   24 C:   27 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 1
			*MESH_FACE   56:    A:    0 B:    1 C:   28 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 2 	*MESH_MTLID 2
			*MESH_FACE   57:    A:    1 B:   29 C:   28 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 2
			*MESH_FACE   58:    A:    1 B:    2 C:   29 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE   59:    A:    2 B:   30 C:   29 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE   60:    A:    2 B:    3 C:   30 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 2 	*MESH_MTLID 3
			*MESH_FACE   61:    A:    3 B:   31 C:   30 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 3
			*MESH_FACE   62:    A:    3 B:    0 C:   31 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 3 	*MESH_MTLID 1
			*MESH_FACE   63:    A:    0 B:   28 C:   31 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 1
		}
		*MESH_NUMTVERTEX 45
		*MESH_TVERTLIST {
			*MESH_TVERT 0	0.0000	0.0000	0.0000
			*MESH_TVERT 1	0.2500	0.0000	0.0000
			*MESH_TVERT 2	0.5000	0.0000	0.0000
			*MESH_TVERT 3	0.7500	0.0000	0.0000
			*MESH_TVERT 4	1.0000	0.0000	0.0000
			*MESH_TVERT 5	0.0000	0.1250	0.0000
			*MESH_TVERT 6	0.2500	0.1250	0.0000
			*MESH_TVERT 7	0.5000	0.1250	0.0000
			*MESH_TVERT 8	0.7500	0.1250	0.0000
			*MESH_TVERT 9	1.0000	0.1250	0.0000
			*MESH_TVERT 10	0.0000	0.2500	0.0000
			*MESH_TVERT 11	0.2500	0.2500	0.0000
			*MESH_TVERT 12	0.5000	0.2500	0.0000
			*MESH_TVERT 13	0.7500	0.2500	0.0000
			*MESH_TVERT 14	1.0000	0.2500	0.0000
			*MESH_TVERT 15	0.0000	0.3750	0.0000
			*MESH_TVERT 16	0.2500	0.3750	0.0000
			*MESH_TVERT 17	0.5000	0.3750	0.0000
			*MESH_TVERT 18	0.7500	0.3750	0.0000
			*MESH_TVERT 19	1.0000	0.3750	0.0000
			*MESH_TVERT 20	0.0000	0.5000	0.0000
			*MESH_TVERT 21	0.2500	0.5000	0.0000
			*MESH_TVERT 22	0.5000	0.5000	0.0000
			*MESH_TVERT 23	0.7500	0.5000	0.0000
			*MESH_TVERT 24	1.0000	0.5000	0.0000
			*MESH_TVERT 25	0.0000	0.6250	0.0000
			*MESH_TVERT 26	0.2500	0.6250	0.0000
			*MESH_TVERT 27	0.5000	0.6250	0.0000
			*MESH_TVERT 28	0.7500	0.6250	0.0000
			*MESH_TVERT 29	1.0000	0.6250	0.0000
			*MESH_TVERT 30	0.0000	0.7500	0.0000
			*MESH_TVERT 31	0.2500	0.7500	0.0000
			*MESH_TVERT 32	0.5000	0.7500	0.0000
			*MESH_TVERT 33	0.7500	0.7500	0.0000
			*MESH_TVERT 34	1.0000	0.7500	0.0000
			*MESH_TVERT 35	0.0000	0.8750	0.0000
			*MESH_TVERT 36	0.2500	0.8750	0.0000
			*MESH_TVERT 37	0.5000	0.8750	0.0000
			*MESH_TVERT 38	0.7500	0.8750	0.0000
			*MESH_TVERT 39	1.0000	0.8750	0.0000
			*MESH_TVERT 40	0.0000	1.0000	0.0000
			*MESH_TVERT 41	0.2500	1.0000	0.0000
			*MESH_TVERT 42	0.5000	1.0000	0.0000
			*MESH_TVERT 43	0.7500	1.0000	0.0000
			*MESH_TVERT 44	1.0000	1.0000	0.0000
		}
		*MESH_NUMTVFACES 64
		*MESH_TFACELIST {
			*MESH_TFACE 0	5	6	0
			*MESH_TFACE 1	6	1	0
			*MESH_TFACE 2	6	7	1
			*MESH_TFACE 3	7	2	1
			*MESH_TFACE 4	7	8	2
			*MESH_TFACE 5	8	3	2
			*MESH_TFACE 6	8	9	3
			*MESH_TFACE 7	9	4	3
			*MESH_TFACE 8	10	11	5
			*MESH_TFACE 9	11	6	5
			*MESH_TFACE 10	11	12	6
			*MESH_TFACE 11	12	7	6
			*MESH_TFACE 12	12	13	7
			*MESH_TFACE 13	13	8	7
			*MESH_TFACE 14	13	14	8
			*MESH_TFACE 15	14	9	8
			*MESH_TFACE 16	15	16	10
			*MESH_TFACE 17	16	11	10
			*MESH_TFACE 18	16	17	11
			*MESH_TFACE 19	17	12	11
			*MESH_TFACE 20	17	18	12
			*MESH_TFACE 21	18	13	12
			*MESH_TFACE 22	18	19	13
			*MESH_TFACE 23	19	14	13
			*MESH_TFACE 24	20	21	15
			*MESH_TFACE 25	21	16	15
			*MESH_TFACE 26	21	22	16
			*MESH_TFACE 27	22	17	16
			*MESH_TFACE 28	22	23	17
			*MESH_TFACE 29	23	18	17
			*MESH_TFACE 30	23	24	18
			*MESH_TFACE 31	24	19	18
			*MESH_TFACE 32	25	26	20
			*MESH_TFACE 33	26	21	20
			*MESH_TFACE 34	26	27	21
			*MESH_TFACE 35	27	22	21
			*MESH_TFACE 36	27	28	22
			*MESH_TFACE 37	28	23	22
			*MESH_TFACE 38	28	29	23
			*MESH_TFACE 39	29	24	23
			*MESH_TFACE 40	30	31	25
			*MESH_TFACE 41	31	26	25
			*MESH_TFACE 42	31	32	26
			*MESH_TFACE 43	32	27	26
			*MESH_TFACE 44	32	33	27
			*MESH_TFACE 45	33	28	27
			*MESH_TFACE 46	33	34	28
			*MESH_TFACE 47	34	29	28
			*MESH_TFACE 48	35	36	30
			*MESH_TFACE 49	36	31	30
			*MESH_TFACE 50	36	37	31
			*MESH_TFACE 51	37	32	31
			*MESH_TFACE 52	37	38	32
			*MESH_TFACE 53	38	33	32
			*MESH_TFACE 54	38	39	33
			*MESH_TFACE 55	39	34	33
			*MESH_TFACE 56	40	41	35
			*MESH_TFACE 57	41	36	35
			*MESH_TFACE 58	41	42	36
			*MESH_TFACE 59	42	37	36
			*MESH_TFACE 60	42	43	37
			*MESH_TFACE 61	43	38	37
			*MESH_TFACE 62	43	44	38
			*MESH_TFACE 63	44	39	38
		}
	}
	*PROP_MOTIONBLUR 0
	*PROP_CASTSHADOW 1
	*PROP_RECVSHADOW 1
	*MATERIAL_REF 0
}
*GEOMOBJECT {
	*NODE_NAME "C_ne01"
	*NODE_TM {
		*NODE_NAME "C_ne01"
		*INHERIT_POS 0 0 0
		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 0 0 0
		*TM_ROW0 -0.0687	-0.0000	0.0000
		*TM_ROW1 0.0000	-0.0000	0.0687
		*TM_ROW2 0.0000	-0.0687	-0.0000
		*TM_ROW3 0.0381	-2.0462	0.0123
		*TM_POS 0.0381	-2.0462	0.0123
		*TM_ROTAXIS 1.0000	0.0000	-0.0000
		*TM_ROTANGLE 1.5708
		*TM_SCALE 0.0687	0.0687	0.0687
		*TM_SCALEAXIS 0.0000	0.0000	0.0000
		*TM_SCALEAXISANG 0.0000
	}
	*MESH {
		*TIMEVALUE 0
		*MESH_NUMVERTEX 18
		*MESH_NUMFACES 32
		*MESH_VERTEX_LIST {
			*MESH_VERTEX    0	0.0381	-2.0462	0.0123
			*MESH_VERTEX    1	-0.5797	-2.0462	0.0123
			*MESH_VERTEX    2	-0.3988	-2.0462	0.4492
			*MESH_VERTEX    3	0.0381	-2.0462	0.6301
			*MESH_VERTEX    4	0.4750	-2.0462	0.4492
			*MESH_VERTEX    5	0.6560	-2.0462	0.0123
			*MESH_VERTEX    6	0.4750	-2.0462	-0.4246
			*MESH_VERTEX    7	0.0381	-2.0462	-0.6056
			*MESH_VERTEX    8	-0.3988	-2.0462	-0.4246
			*MESH_VERTEX    9	-0.0305	-4.1058	0.0123
			*MESH_VERTEX   10	-0.0104	-4.1058	0.0608
			*MESH_VERTEX   11	0.0381	-4.1058	0.0809
			*MESH_VERTEX   12	0.0867	-4.1058	0.0608
			*MESH_VERTEX   13	0.1068	-4.1058	0.0123
			*MESH_VERTEX   14	0.0867	-4.1058	-0.0363
			*MESH_VERTEX   15	0.0381	-4.1058	-0.0564
			*MESH_VERTEX   16	-0.0104	-4.1058	-0.0363
			*MESH_VERTEX   17	0.0381	-4.1058	0.0123
		}
		*MESH_FACE_LIST {
			*MESH_FACE    0:    A:    1 B:    2 C:    0 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    1:    A:    2 B:    3 C:    0 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    2:    A:    3 B:    4 C:    0 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    3:    A:    4 B:    5 C:    0 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    4:    A:    5 B:    6 C:    0 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    5:    A:    6 B:    7 C:    0 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    6:    A:    7 B:    8 C:    0 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    7:    A:    8 B:    1 C:    0 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    8:    A:    9 B:   10 C:    1 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    9:    A:   10 B:    2 C:    1 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   10:    A:   10 B:   11 C:    2 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   11:    A:   11 B:    3 C:    2 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   12:    A:   11 B:   12 C:    3 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   13:    A:   12 B:    4 C:    3 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   14:    A:   12 B:   13 C:    4 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   15:    A:   13 B:    5 C:    4 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   16:    A:   13 B:   14 C:    5 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   17:    A:   14 B:    6 C:    5 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   18:    A:   14 B:   15 C:    6 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   19:    A:   15 B:    7 C:    6 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   20:    A:   15 B:   16 C:    7 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   21:    A:   16 B:    8 C:    7 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   22:    A:   16 B:    9 C:    8 AB:    1 BC:    1 CA:    0	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   23:    A:    9 B:    1 C:    8 AB:    0 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   24:    A:   10 B:    9 C:   17 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   25:    A:   11 B:   10 C:   17 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   26:    A:   12 B:   11 C:   17 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   27:    A:   13 B:   12 C:   17 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   28:    A:   14 B:   13 C:   17 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   29:    A:   15 B:   14 C:   17 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   30:    A:   16 B:   15 C:   17 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   31:    A:    9 B:   16 C:   17 AB:    0 BC:    1 CA:    0	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
		}
		*MESH_NUMTVERTEX 23
		*MESH_TVERTLIST {
			*MESH_TVERT 0	0.5000	0.0000	0.0000
			*MESH_TVERT 1	0.7500	0.0000	1.0000
			*MESH_TVERT 2	0.8750	0.0000	1.0000
			*MESH_TVERT 3	0.0000	0.0000	1.0000
			*MESH_TVERT 4	0.1250	0.0000	1.0000
			*MESH_TVERT 5	0.2500	0.0000	1.0000
			*MESH_TVERT 6	0.3750	0.0000	1.0000
			*MESH_TVERT 7	0.5000	0.0000	1.0000
			*MESH_TVERT 8	0.6250	0.0000	1.0000
			*MESH_TVERT 9	0.7500	1.0000	0.1111
			*MESH_TVERT 10	0.8750	1.0000	0.1111
			*MESH_TVERT 11	0.0000	1.0000	0.1111
			*MESH_TVERT 12	0.1250	1.0000	0.1111
			*MESH_TVERT 13	0.2500	1.0000	0.1111
			*MESH_TVERT 14	0.3750	1.0000	0.1111
			*MESH_TVERT 15	0.5000	1.0000	0.1111
			*MESH_TVERT 16	0.6250	1.0000	0.1111
			*MESH_TVERT 17	0.5000	1.0000	0.0000
			*MESH_TVERT 18	-0.1250	0.0000	1.0000
			*MESH_TVERT 19	-0.1250	0.0000	1.0000
			*MESH_TVERT 20	-0.1250	1.0000	0.1111
			*MESH_TVERT 21	-0.1250	0.0000	1.0000
			*MESH_TVERT 22	-0.1250	1.0000	0.1111
		}
		*MESH_NUMTVFACES 32
		*MESH_TFACELIST {
			*MESH_TFACE 0	1	2	0
			*MESH_TFACE 1	18	3	0
			*MESH_TFACE 2	3	4	0
			*MESH_TFACE 3	4	5	0
			*MESH_TFACE 4	5	6	0
			*MESH_TFACE 5	6	7	0
			*MESH_TFACE 6	7	8	0
			*MESH_TFACE 7	8	1	0
			*MESH_TFACE 8	9	10	1
			*MESH_TFACE 9	10	2	1
			*MESH_TFACE 10	20	11	19
			*MESH_TFACE 11	11	3	21
			*MESH_TFACE 12	11	12	3
			*MESH_TFACE 13	12	4	3
			*MESH_TFACE 14	12	13	4
			*MESH_TFACE 15	13	5	4
			*MESH_TFACE 16	13	14	5
			*MESH_TFACE 17	14	6	5
			*MESH_TFACE 18	14	15	6
			*MESH_TFACE 19	15	7	6
			*MESH_TFACE 20	15	16	7
			*MESH_TFACE 21	16	8	7
			*MESH_TFACE 22	16	9	8
			*MESH_TFACE 23	9	1	8
			*MESH_TFACE 24	10	9	17
			*MESH_TFACE 25	11	22	17
			*MESH_TFACE 26	12	11	17
			*MESH_TFACE 27	13	12	17
			*MESH_TFACE 28	14	13	17
			*MESH_TFACE 29	15	14	17
			*MESH_TFACE 30	16	15	17
			*MESH_TFACE 31	9	16	17
		}
	}
	*PROP_MOTIONBLUR 0
	*PROP_CASTSHADOW 1
	*PROP_RECVSHADOW 1
	*MATERIAL_REF 0
}
